3DXchange5 is a robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. Users are able to import bi-ped, animated skin-bone characters and their animations for use in iClone and also export iClone character and animations to external 3D applications and vide games engines.

Release SOON! this Summer

3DXchange5.1 & Pipeline Version, The Pipeline version will be released with powerful function to export iClone content in FBX & BVH formats.

3DXchange’s 5.1 update will allow for facial morph characterization.

Demo Video

Real-time 3D LIVE - The Release of 3DXchange5

Comprehensive 3D Content Conversion

Editing Environment

Easy interface to edit & prepare content… Read more »

Character Conversion

Bring in any character for iClone animation… Read more »


Bring in any motion from external popular Tools…. Read more »


Build up a massive 3D model libraries, Props & Scenes with External Modeling Tools… Read more »

Application Pipeline for Character and Motion Pipeline for popular 3D Tools

With 3DXchange5, basically all content in suggested 3D formats can now be easily brought into iClone. Further with the extension of 3DXchange pipeline edition, users can export vast amount of 3D assets from iClone to Max, Maya, DAZ, Unity3D and other popular 3D tools.

Find out more »